Resources

Core Concepts

Shared Scandinavian Model for guiding startups and students to build businesses using game technology or gaming methods applied in other industries.

Coaching Principles

A practical guide for people who teach, mentor and support students, founders and teams building businesses with game technology or gaming methods in other industries.

Cases

Explore real-world examples of how game technologies drive innovation, learning, and business growth. From serious games and VR training to interactive digital solutions.

Tools

Practical tools for exploring, developing and evaluating game-tech business ideas.

Best Practice - Game technology in New settings

Best Practice #1​

Best of Both Worlds: Introducing a structured innovation process into a Game Jam to foster meaningful outcomes.

 

Key words: #serious games, #game jam, #youth, #STEM, #innovation process, #education

Game Tech Academy host: Science Park Skövde

Best Practice #2

Feeling safe fosters innovation and sharing: Experiences from an interdisciplinary innovation challenge.

 

Key words: #serious games, #game jam, #youth, #STEM, #innovation process, #education

Game Tech Academy host: Science Park Skövde

Best Practice #3

A hybrid game jam making way for further innovation

Game Tech Academy host: Malmö University

Game Tech Academy is realized by:

- BusinessAalborg, Aalborg Municipality - AAU Innovation, Aalborg University - Dania Academy - University of Skövde - Faculty of Technology & Society, Malmö University - Science Park Skövde AB

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