Game Tech Academy introduces game technology in new settings.
We help educators, students, entrepreneurs, businesses, and business coaches expand their skill sets by applying game technology to their work.
We wish to expand the boundaries of how game technology is perceived and applied by tech experts, industry newcomers and “outsiders” exploring what is possible beyond their comfort zone.
We are ready to repurpose game technology. Join us!
Game Tech Academy is brought to you through a strong partnership. Understand their part in and vision for Game Tech Academy.
Project partner, Aalborg University Student Entrepreneurship, welcomed the Game Tech Academy consortium to sunny Aalborg. On April 1st and 2nd 2025, we ditched April fools and instead dedicated our time to working on the next steps to take as a group when we met for your third in-person partnership meeting.
Game Tech Academy has joined a collaboration with the Swedish speech technology company ReadSpeaker. The Uppsala-based company develops text-to-speech solutions that, among other things, are used to provide technology to games.
This question served as the starting point for a project undertaken by a class of first-semester students in AAU’s Medialogy program this semester. As a result, the students created games designed to strengthen the building of social relationships, help other students plan their student life, and reduce stress.
Cygames is one of Japan’s largest gaming companies with over 5,000 employees, primarily well-known in the Asian markets. Their collaboration with the University of Skövde and Sweden Game Arena was initiated thanks to the EU Interreg project Game Hub Scandinavia and now continues as an important part of the Game Tech Academy project.